Cube World Wiki
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'''{{PAGENAME}}''' is an upcoming voxel-based
#REDIRECT[[Cubeworld]]
 
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== FAQ ==
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'''Q:''' When will Cube World be released?<br>
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'''A:''' I'm currently tuning and fixing everything but I don't know how long it will take and can't estimate a release date.
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'''Q:''' How many people are working on this game?<br>
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'''A:''' I started this as a small hobby project in June 2011. Since May 2012 we are a team of two developers.
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'''Q:''' Can I help with programming, graphics, sound, music etc?<br>
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'''A:''' Thanks, but I want to do everything by myself.
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'''Q:''' Which platforms are supported?<br>
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'''A:''' Currently just Windows PC. Mac support is planned in the future.
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'''Q:''' Which games inspired you?<br>
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'''A:'''
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* [[minecraft:Minecraft|Minecraft]]: Endless random world made up of blocks
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* [[wikipedia:The Legend of Zelda|Zelda]], Secret of Mana, Landstalker, Monster Hunter and more: Style, gameplay, overall feel
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* [[wikipedia:Diablo|Diablo]], [[wikipedia:World of Warcraft|World of Warcraft]]: RPG elements
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* And many more
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'''Q:''' Which features do you still want to add?<br>
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'''A:'''
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* Player customization: I'm planning to add player customization whith different faces, hair styles etc.
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* [[Classes]]: I'm planning to add a mage class next and more classes in the future
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* Different playable [[races]]
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* [[Quests]]: A variety of different quests
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* [[Items]]: Different weapons, armor and other items
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* Building: Different blueprints and materials
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* [[:Category:Weapons|Weapon]]/[[:Category:Armor|Armor]] upgrading system
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* Different [[pets]]
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'''Q:''' Is there multiplayer support?<br>
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'''A:''' Yes, you can do everything in the game cooperatively with friends. I can't say anything about maximum players per server because it still needs to be optimized and tested.
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'''Q:''' Will you add mining/building/crafting?<br>
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'''A:'''
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* I'm not planning to add mining or digging.
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* House building is supported.
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* I will probably add a crafting system that allows you to craft weapons and armor from loot dropped by monsters.
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'''Q:''' How do you create this game?<br>
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'''A:''' I've programmed everything with C++ and DirectX (OpenGL for the first version). For the voxel sprites, I created my own voxel editor.
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'''Q:''' Will the final game still be called "Cube World"?<br>
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'''A:''' Probably not. It's currently just the project name. I'll have to come up with a new name soon.
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'''Q:''' Will it be free?<br>
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'''A:''' No.
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== Source ==
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* [http://wollay.blogspot.ca/2011/11/extended-cube-world-faq.html Wollay's blog]
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[[Category:Cube World| ]]

Revision as of 13:26, 5 April 2013

Cube World is an upcoming voxel-based

FAQ

Q: When will Cube World be released?
A: I'm currently tuning and fixing everything but I don't know how long it will take and can't estimate a release date.

Q: How many people are working on this game?
A: I started this as a small hobby project in June 2011. Since May 2012 we are a team of two developers.

Q: Can I help with programming, graphics, sound, music etc?
A: Thanks, but I want to do everything by myself.

Q: Which platforms are supported?
A: Currently just Windows PC. Mac support is planned in the future.

Q: Which games inspired you?
A:

  • Minecraft: Endless random world made up of blocks
  • Zelda, Secret of Mana, Landstalker, Monster Hunter and more: Style, gameplay, overall feel
  • Diablo, World of Warcraft: RPG elements
  • And many more

Q: Which features do you still want to add?
A:

  • Player customization: I'm planning to add player customization whith different faces, hair styles etc.
  • Classes: I'm planning to add a mage class next and more classes in the future
  • Different playable races
  • Quests: A variety of different quests
  • Items: Different weapons, armor and other items
  • Building: Different blueprints and materials
  • Weapon/Armor upgrading system
  • Different pets

Q: Is there multiplayer support?
A: Yes, you can do everything in the game cooperatively with friends. I can't say anything about maximum players per server because it still needs to be optimized and tested.

Q: Will you add mining/building/crafting?
A:

  • I'm not planning to add mining or digging.
  • House building is supported.
  • I will probably add a crafting system that allows you to craft weapons and armor from loot dropped by monsters.

Q: How do you create this game?
A: I've programmed everything with C++ and DirectX (OpenGL for the first version). For the voxel sprites, I created my own voxel editor.

Q: Will the final game still be called "Cube World"?
A: Probably not. It's currently just the project name. I'll have to come up with a new name soon.

Q: Will it be free?
A: No.

Source